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Case Study: I Hate Bears Mobile Application

Case Study: I Hate Bears Mobile Application

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Mobile app case study
Rubyroid Labs continues to introduce to you projects we are proud of. This time we would like to show you a mobile app I Hate Bears. This ironic time killer is great fun. Get inside to learn more about it.

About client:

Founder of I Hate Bears turned to Rubyroid Labs to create a funny time killer for audience aged 16-30 and simply those who are bored on a train. The app tells a story about a bunny, which was intimidated that all kids like teddy bears instead of bunnies. So this bunny went on a bloody path and decided to kill all teddy bears. I Hate Bears is a single tap mobile application for iOS and Android, which is a great fun to play.

Development and Top Features:

I Hate Bears development started with a unique idea the Founder had. After that game design was developed. After that the development started. Great attention was paid at game physics to make movements of bears and bunny look realistic. When the mobile app was ready, it was thoroughly tested. Launch of the project went together with testing of the icon of the app.

 

Let’s have a look at its main features:

1. Addictive gameplay

Mobile app case study

2. Amazing design and sound

Mobile app case study

3. Fun leaderboard

Mobile app case study

4. Facebook integration

Mobile app case study

Result:

As a result, Rubyroid Labs managed to develop a great interactive game within a very short period of time. The game looks fresh and unique and has already acquired some fans. Hope you will love it as much as we do.

 

Vera Rabkina

Business Analyst at Rubyroid Labs


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Comments

  1. […] Case Study: I Hate Bears Mobile Application […]

  2. […] – we started development for mobile and Apple TV and already completed 8 big projects (check I hate bears for example). Another 4 are on the […]

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